Java cheatsheet

/**
 * JavaDoc comments look like this. Used to describe the Class or various
 * attributes of a Class.
 * Main attributes:
 *
 * @author         Name (and contact information such as email) of author(s).
 * @version     Current version of the program.
 * @since        When this part of the program was first added.
 * @param         For describing the different parameters for a method.
 * @return        For describing what the method returns.
 * @deprecated  For showing the code is outdated or shouldn't be used.
 * @see         Links to another part of documentation.
*/

// Import ArrayList class inside of the java.util package
import java.util.ArrayList;
// Import all classes inside of java.security package
import java.security.*;

public class LearnJava {

    // In order to run a java program, it must have a main method as an entry
    // point.
    public static void main(String[] args) {

    ///////////////////////////////////////
    // Input/Output
    ///////////////////////////////////////
        // Use System.out.println() to print lines.
        System.out.println(
            "Integer: " + 10 +
            " Double: " + 3.14 +
            " Boolean: " + true);

        // Use System.out.printf() for easy formatted printing.
        System.out.printf("pi = %.5f", Math.PI); // => pi = 3.14159

        /*
         * Input
         */

        // use Scanner to read input
        // must import java.util.Scanner;
        Scanner scanner = new Scanner(System.in);

        // read string input
        String name = scanner.next();

        // read byte input
        byte numByte = scanner.nextByte();

        // read int input
        int numInt = scanner.nextInt();

        // read long input
        float numFloat = scanner.nextFloat();

        // read double input
        double numDouble = scanner.nextDouble();

        // read boolean input
        boolean bool = scanner.nextBoolean();

        ///////////////////////////////////////
        // Variables
        ///////////////////////////////////////

        /*
        *  Variable Declaration
        */
        // Declare multiple variables of the same
        // type <type> <name1>, <name2>, <name3>
        int fooInt1, fooInt2, fooInt3;

        /*
        * Number calculation
        */
				int num1 = 1;
      	short nums2=1;
      	nums2 = num1 + num2 // Not work since the default
        // result of sum is int type and can't assign int to short

        /*
        *  Variable Initialization
        */

        // Initialize a variable using <type> <name> = <val>
        int barInt = 1;
        // Initialize multiple variables of same type with same
        // value <type> <name1>, <name2>, <name3>
        // <name1> = <name2> = <name3> = <val>
        int barInt1, barInt2, barInt3;
        barInt1 = barInt2 = barInt3 = 1;

        /*
        *  Variable types
        */
        // Byte - 8-bit signed two's complement integer
        // (-128 <= byte <= 127)
        byte fooByte = 100;

        // If you would like to interpret a byte as an unsigned integer
        // then this simple operation can help
        int unsignedIntLessThan256 = 0xff & fooByte;
        // this contrasts a cast which can be negative.
        int signedInt = (int) fooByte;

        // Short - 16-bit signed two's complement integer
        // (-32,768 <= short <= 32,767)
        short fooShort = 10000;

        // Integer - 32-bit signed two's complement integer
        // (-2,147,483,648 <= int <= 2,147,483,647)
        int bazInt = 1;

        // Long - 64-bit signed two's complement integer
        // (-9,223,372,036,854,775,808 <= long <= 9,223,372,036,854,775,807)
        long fooLong = 100000L;
        // L is used to denote that this variable value is of type Long;
        // anything without is treated as integer by default.

        // Note: byte, short, int and long are signed. They can have positive and negative values.
        // There are no unsigned variants.
        // char, however, is 16-bit unsigned.

        // Float - Single-precision 32-bit IEEE 754 Floating Point
        // 2^-149 <= float <= (2-2^-23) * 2^127
        float fooFloat = 234.5f;
        // f or F is used to denote that this variable value is of type float;
        // otherwise it is treated as double.

        // Double - Double-precision 64-bit IEEE 754 Floating Point
        // 2^-1074 <= x <= (2-2^-52) * 2^1023
        double fooDouble = 123.4;

        // Char - A single 16-bit Unicode character
        char fooChar = 'A';

        // final variables can't be reassigned,
        final int HOURS_I_WORK_PER_WEEK = 9001;
        // but they can be initialized later.
        final double E;
        E = 2.71828;

        // BigInteger - Immutable arbitrary-precision integers
        //
        // BigInteger is a data type that allows programmers to manipulate
        // integers longer than 64-bits. Integers are stored as an array of
        // of bytes and are manipulated using functions built into BigInteger
        //
        // BigInteger can be initialized using an array of bytes or a string.
        BigInteger fooBigInteger = new BigInteger(fooByteArray);

        // BigDecimal - Immutable, arbitrary-precision signed decimal number
        //
        // A BigDecimal takes two parts: an arbitrary precision integer
        // unscaled value and a 32-bit integer scale
        //
        // BigDecimal allows the programmer complete control over decimal
        // rounding. It is recommended to use BigDecimal with currency values
        // and where exact decimal precision is required.
        //
        // BigDecimal can be initialized with an int, long, double or String
        // or by initializing the unscaled value (BigInteger) and scale (int).
        BigDecimal fooBigDecimal = new BigDecimal(fooBigInteger, fooInt);

        // Be wary of the constructor that takes a float or double as
        // the inaccuracy of the float/double will be copied in BigDecimal.
        // Prefer the String constructor when you need an exact value.
        BigDecimal tenCents = new BigDecimal("0.1");

        // Strings
        // \n is an escaped character that starts a new line
        String barString = "Printing on a new line?\nNo Problem!";
        // \t is an escaped character that adds a tab character
        String bazString = "Do you want to add a tab?\tNo Problem!";

        // String Operations
      	// Join two String
        fooString + barString;
      	// Get char at position i
        fooString.charAt(i);

        // String Building

        // #1 - with StringBuilder
        // This way doesn't create any intermediate strings. It just stores the string pieces, and ties them together
        // when toString() is called.
        // Hint: This class is not thread safe. A thread-safe alternative (with some impact on performance) is StringBuffer.
        StringBuilder builderConcatenated = new StringBuilder();
        builderConcatenated.append("You ");
        builderConcatenated.append("can use ");
        builderConcatenated.append("the StringBuilder class.");
        System.out.println(builderConcatenated.toString()); // only now is the string built
        // Output: You can use the StringBuilder class.

        // #2 - with String formatter
        // Another alternative way to create strings. Fast and readable.
        String.format("%s may prefer %s.", "Or you", "String.format()");
        // Output: Or you may prefer String.format().

        // Arrays
        // The array size must be decided upon instantiation
        // The following formats work for declaring an array
        // <datatype>[] <var name> = new <datatype>[<array size>];
        // <datatype> <var name>[] = new <datatype>[<array size>];

        int[] intArray = new int[10];
      	// Default value is
        // int: 0 , float 0.0 , boolean false , char 0 or ''\u0000'

        String[] stringArray = new String[1];
        // Default value is null

        // Another way to declare & initialize an array
        int[] y = {9000, 1000, 1337};
        String names[] = {"Bob", "John", "Fred", "Juan Pedro"};

        // Methods to initialize an two-dimensions array
      	int[][] arr2 = new int[][]{{1,2,3},{1,2},{1,2,3,4,5}};
        int[][] arr2 = {{1,2,3},{1,2},{1,2,3,4,5}};

      	String[][] arr3 = new String[3][4];
        // Default value for arr3[x] is Address, arr3[x][y] is null
      	double[][] arr4 = new double[2][];
        // Default value for arr3[x] is null, arr3[x][y] will throw errors

        // Indexing an array - Accessing an element
        System.out.println("intArray @ 0: " + intArray[0]);

        // Other data types worth checking out
        // ArrayLists - Like arrays except more functionality is offered, and
        //              the size is mutable.

        // shallow copy a array list
      	List list = new ArrayList(oldList);
      	// Inserting a single element at the end
      	list.add(E element);
        // Inserting a single element at a given index
      	list.add(int index, E element);
        // Inserting multiple elements from another Collection
        list.addAll(anotherList);
        // Inserting multiple elements from another Collection at a particular index
        list.addAll(3, anotherList);
        // Fetching elements from an ArrayList
      	list.get(int index);
      	// Removing an element
      	list.remove(int index);
      	list.remove(Object o);
        // Removing all the elements from the ArrayList
        list.clear();
        // Removing all the elements within a given Collection
        removeAll(Collection<?> c);
        list.removeAll(List.of(10 ,20));
        // [1,3,1,5] removeAll [1,3] will become [5]

        // Replacing all the elements of the ArrayList(Inplace)
      	list.replaceAll((element) -> element.toUpperCase());
     		list.replaceAll(String::toUpperCase);
      	list.replaceAll((e) -> e + 2);
        // Updating an element in ArrayList
      	list.set(int index, E e);
      	// Checking if an element is present in the ArrayList
      	list.ontains(Object o);
        list.indexOf(Object o);
      	list.lastIndexOf(Object o);

        // LinkedLists - Implementation of doubly-linked list. All of the
        //               operations perform as could be expected for a
        //               doubly-linked list.

      	add(E e);
        // Inserting an element at a particular index
      	add(int index, E element);
        // Inserting a single element at the end
      	addLast(E e);
        // Inserting a single element at the beginning
      	addFirst(E e);

        // Inserting multiple elements from another Collection
      	linkedList.addAll(List);
      	linkedList.addAll(index, List); //Insert at index

        // Fetch a element
      	linkedList.getFirst();
      	linkedList.getLast();
      	linkedList.get(2);

      	// Remove an element
      	linkedList.removeFirst();
      	linkedList.removeLast();
      	linkedList.remove(int index);
      	linkedList.remove(Object o);

        // TreeSet


        // Maps - A mapping of key Objects to value Objects. Map is
        //        an interface and therefore cannot be instantiated.
        //        The type of keys and values contained in a Map must
        //        be specified upon instantiation of the implementing
        //        class. Each key may map to only one corresponding value,
        //        and each key may appear only once (no duplicates).
        // HashMaps - This class uses a hashtable to implement the Map
        //            interface. This allows the execution time of basic
        //            operations, such as get and insert element, to remain
        //            constant-amortized even for large sets.
        // TreeMap - A Map that is sorted by its keys. Each modification
        //           maintains the sorting defined by either a Comparator
        //           supplied at instantiation, or comparisons of each Object
        //           if they implement the Comparable interface.
        //           Failure of keys to implement Comparable combined with failure to
        //           supply a Comparator will throw ClassCastExceptions.
        //           Insertion and removal operations take O(log(n)) time
        //           so avoid using this data structure unless you are taking
        //           advantage of the sorting.

        TreeMap<Integer, String> t1 = new TreeMap<Integer, String>();
        t1.put(1, "Let's");
        t1.put(5, "see");
        t1.put(2, "TreeMap class");

        System.out.println("The key-value mapping associated with " +
          "the lowest key in the map is: " + t1.firstEntry());

         System.out.println("The key-value mapping associated with " +
          "the highest key in the map is: " + t1.lastEntry());
      	/*
      	The key-value mapping associated with the lowest key in the map is: 1=Let's
				The key-value mapping associated with the highest key in the map is: 5=see
      	*/

        /*
        TreeMap.lowerEntry() is used to obtain the key-value pair associated with the greatest 				 key that is strictly less than the given key in the parameter currently present in the         map.
        */
      	 System.out.println("The key-value mapping associated with " +
      "the greatest key in the map is: " + t1.higherEntry(2));
    		 System.out.println("The key-value mapping associated with " +
      "the lowest key in the map is: " + t1.lowerEntry(2));
      	/*
      	The key-value mapping associated with the greatest key in the map is: 5=see
				The key-value mapping associated with the lowest key in the map is: 1=Let's
      	*/

      	/*The TreeMap.floorEntry() method is used to obtain the key-value pair associated with 					the greatest key less than or equal to the given key in the parameter present in the 					map currently. If no such key is present in the TreeMap, it returns null.

      	The TreeMap.ceilingEntry() method is used to return a key-value pair of the least key 				greater than or equal to the key passed as an argument.
      	*/

      System.out.println("The key-value mapping associated with " +
      "the greatest key in the map is: " + t1.floorEntry(2));
    		 System.out.println("The key-value mapping associated with " +
      "the lowest key in the map is: " + t1.ceilingEntry(2));

      /*
			The key-value mapping associated with the greatest key in the map is: 2=TreeMap class
			The key-value mapping associated with the lowest key in the map is: 2=TreeMap class
      */

        // Bitwise operators!
        /*
        ~      Unary bitwise complement
        <<     Signed left shift
        >>     Signed/Arithmetic right shift
        >>>    Unsigned/Logical right shift
        &      Bitwise AND
        ^      Bitwise exclusive OR
        |      Bitwise inclusive OR
        */

        ///////////////////////////////////////
        // Control Structures
        ///////////////////////////////////////
        // Nested For Loop Exit with Label
        outer:
        for (int i = 0; i < 10; i++) {
          for (int j = 0; j < 10; j++) {
            if (i == 5 && j ==5) {
              break outer;
              // breaks out of outer loop instead of only the inner one
            }
          }
        }

        // For Each Loop
        // The for loop is also able to iterate over arrays as well as objects
        // that implement the Iterable interface.
        int[] fooList = {1, 2, 3, 4, 5, 6, 7, 8, 9};
        // for each loop structure => for (<object> : <iterable>)
        // reads as: for each element in the iterable
        // note: the object type must match the element type of the iterable.
        for (int bar : fooList) {
            System.out.println(bar);
            //Iterates 9 times and prints 1-9 on new lines
        }

        // Switch Case
        // A switch works with the byte, short, char, and int data types.
        // It also works with enumerated types (discussed in Enum Types), the
        // String class, and a few special classes that wrap primitive types:
        // Character, Byte, Short, and Integer.
        // Starting in Java 7 and above, we can also use the String type.
        // Note: Do remember that, not adding "break" at end any particular case ends up in
        // executing the very next case(given it satisfies the condition provided) as well.
        int month = 3;
        String monthString;
        switch (month) {
            case 1: monthString = "January";
                    break;
            case 2: monthString = "February";
                    break;
            case 3: monthString = "March";
                    break;
            default: monthString = "Some other month";
                     break;
        }
        System.out.println("Switch Case Result: " + monthString);

        // Try-with-resources (Java 7+)
        // Try-catch-finally statements work as expected in Java but in Java 7+
        // the try-with-resources statement is also available. Try-with-resources
        // simplifies try-catch-finally statements by closing resources
        // automatically.

        // In order to use a try-with-resources, include an instance of a class
        // in the try statement. The class must implement java.lang.AutoCloseable.
        try (BufferedReader br = new BufferedReader(new FileReader("foo.txt"))) {
            // You can attempt to do something that could throw an exception.
            System.out.println(br.readLine());
            // In Java 7, the resource will always be closed, even if it throws
            // an Exception.
        } catch (Exception ex) {
            //The resource will be closed before the catch statement executes.
            System.out.println("readLine() failed.");
        }
        // No need for a finally statement in this case, the BufferedReader is
        // already closed. This can be used to avoid certain edge cases where
        // a finally statement might not be called.
        // To learn more:
        // https://docs.oracle.com/javase/tutorial/essential/exceptions/tryResourceClose.html

        ////////////////////////////////////////
        // Converting Data Types
        ////////////////////////////////////////

        // Converting data

        // Convert String To Integer
        Integer.parseInt("123");//returns an integer version of "123"

        // Convert Integer To String
        Integer.toString(123);//returns a string version of 123

        // For other conversions check out the following classes:
        // Double
        // Long
        // String

        ///////////////////////////////////////
        // Classes And Functions
        ///////////////////////////////////////

        // Use new to instantiate a class
        Bicycle trek = new Bicycle();

        // Call object methods
        trek.speedUp(3); // You should always use setter and getter methods
        trek.setCadence(100);

        // toString returns this Object's string representation.
        System.out.println("trek info: " + trek.toString());
    } // End main method

    private static class TestInitialization {
        // Double Brace Initialization
        // Before Java 11, the Java Language had no syntax for how to create
        // static Collections in an easy way. Usually you end up like this:
        private static final Set<String> COUNTRIES = new HashSet<String>();
        static {
           COUNTRIES.add("DENMARK");
           COUNTRIES.add("SWEDEN");
           COUNTRIES.add("FINLAND");
        }

        // There's a nifty way to achieve the same thing,
        // by using something that is called Double Brace Initialization.
        private static final Set<String> COUNTRIES_DOUBLE_BRACE =
        new HashSet<String>() {{
            add("DENMARK");
            add("SWEDEN");
            add("FINLAND");
        }}

        // The first brace is creating a new AnonymousInnerClass and the
        // second one declares an instance initializer block. This block
        // is called when the anonymous inner class is created.
        // This does not only work for Collections, it works for all
        // non-final classes.


        // Another option was to initialize the Collection from an array,
        // using Arrays.asList() method:
        private static final List<String> COUNTRIES_AS_LIST =
                        Arrays.asList("SWEDEN", "DENMARK", "NORWAY");
        // This has one catch: the list we get is internally backed by the array,
        // and since arrays can't change their size, the list backed by the array
        // is not resizeable, which means we can't add new elements to it:
        public static void main(String[] args) {
            COUNTRIES_AS_LIST.add("FINLAND"); // throws UnsupportedOperationException!
            // However, we can replace elements by index, just like in array:
            COUNTRIES_AS_LIST.set(1, "FINLAND");
            System.out.println(COUNTRIES); // prints [SWEDEN, FINLAND, NORWAY]
        }
        // The resizing problem can be circumvented
        // by creating another Collection from the List:
         private static final Set<String> COUNTRIES_SET =
                new HashSet<>(Arrays.asList("SWEDEN", "DENMARK", "NORWAY"));
        // It's perfectly fine to add anything to the Set of COUNTRIES now.
    } // End TestInitialization class

    private static class TestJava11Initialization {
        // Since Java 11, there is a convenient option to initialize Collections:
        // Set.of() and List.of() methods.
        private static final Set<String> COUNTRIES =
                Set.of("SWEDEN", "DENMARK", "NORWAY");
        // There is a massive catch, though: Lists and Sets initialized like this
        // 1) are immutable
        // 2) can't contain null elements (even check for null elements fails)!
        public static void main(String[] args) {
            COUNTRIES.add("FINLAND"); // throws UnsupportedOperationException
            COUNTRIES.remove("NORWAY"); // throws UnsupportedOperationException
            COUNTRIES.contains(null); // throws NullPointerException
        }
        private static final Set<String> COUNTRIES_WITH_NULL =
                    Set.of("SWEDEN", null, "NORWAY"); // throws NullPointerException

    } // End TestJava11Initialization class
} // End LearnJava class

// You can include other, non-public outer-level classes in a .java file,
// but it is not good practice. Instead split classes into separate files.

// Class Declaration Syntax:
// <public/private/protected> class <class name> {
//    // data fields, constructors, functions all inside.
//    // functions are called as methods in Java.
// }

class Bicycle {

    // Bicycle's Fields/Variables
    public int cadence; // Public: Can be accessed from anywhere
    private int speed;  // Private: Only accessible from within the class
    protected int gear; // Protected: Accessible from the class and subclasses
    String name; // default: Only accessible from within this package
    static String className; // Static class variable

    // Static block
    // Java has no implementation of static constructors, but
    // has a static block that can be used to initialize class variables
    // (static variables).
    // This block will be called when the class is loaded.
    static {
        className = "Bicycle";
    }

    // Constructors are a way of creating classes
    // This is a constructor
    public Bicycle() {
        // You can also call another constructor:
        // this(1, 50, 5, "Bontrager");
        gear = 1;
        cadence = 50;
        speed = 5;
        name = "Bontrager";
    }
    // This is a constructor that takes arguments
    public Bicycle(int startCadence, int startSpeed, int startGear,
        String name) {
        this.gear = startGear;
        this.cadence = startCadence;
        this.speed = startSpeed;
        this.name = name;
    }

    // Method Syntax:
    // <public/private/protected> <return type> <function name>(<args>)

    // Java classes often implement getters and setters for their fields

    // Method declaration syntax:
    // <access modifier> <return type> <method name>(<args>)
    public int getCadence() {
        return cadence;
    }

    // void methods require no return statement
    public void setCadence(int newValue) {
        cadence = newValue;
    }
    public void setGear(int newValue) {
        gear = newValue;
    }
    public void speedUp(int increment) {
        speed += increment;
    }
    public void slowDown(int decrement) {
        speed -= decrement;
    }
    public void setName(String newName) {
        name = newName;
    }
    public String getName() {
        return name;
    }

    //Method to display the attribute values of this Object.
    @Override // Inherited from the Object class.
    public String toString() {
        return "gear: " + gear + " cadence: " + cadence + " speed: " + speed +
            " name: " + name;
    }
} // end class Bicycle

// PennyFarthing is a subclass of Bicycle
class PennyFarthing extends Bicycle {
    // (Penny Farthings are those bicycles with the big front wheel.
    // They have no gears.)

    public PennyFarthing(int startCadence, int startSpeed) {
        // Call the parent constructor with super
        super(startCadence, startSpeed, 0, "PennyFarthing");
    }

    // You should mark a method you're overriding with an @annotation.
    // To learn more about what annotations are and their purpose check this
    // out: http://docs.oracle.com/javase/tutorial/java/annotations/
    @Override
    public void setGear(int gear) {
        this.gear = 0;
    }
}

// Overwrite compareTo emthod to make the object comparable and sort by Collections.sort
class Bicycle implements Comparable<Bicycle>{
    // Bicycle's Fields/Variables
    public int cadence; // Public: Can be accessed from anywhere
    private int speed;  // Private: Only accessible from within the class

  	@Override
    public int compareTo(Bicycle byc){
          //We will sort the employee based on age in ascending order
          //returns a negative integer, zero, or a positive integer as this employee age
          //is less than, equal to, or greater than the specified object.
          return (this.speed - byc.speed);
    }
}

// Achieve the comparator, and it can be passed to the second parameters of Collections.sort
import java.util.Comparator;

public class MakeYearComparator implements Comparator<Vehicle>{
	@Override
	public int compare(Vehicle o1, Vehicle o2) {
		return o1.makeYear.compareTo(o2.makeYear);
	}
}

Collections.sort(list, new MakeYearComparator());

// Object casting
// Since the PennyFarthing class is extending the Bicycle class, we can say
// a PennyFarthing is a Bicycle and write :
// Bicycle bicycle = new PennyFarthing();
// This is called object casting where an object is taken for another one. There
// are lots of details and deals with some more intermediate concepts here:
// https://docs.oracle.com/javase/tutorial/java/IandI/subclasses.html

// Interfaces
// Interface declaration syntax
// <access-level> interface <interface-name> extends <super-interfaces> {
//     // Constants
//     // Method declarations
// }

// Example - Food:
public interface Edible {
    public void eat(); // Any class that implements this interface, must
                       // implement this method.
}

public interface Digestible {
    public void digest();
    // Since Java 8, interfaces can have default method.
    public default void defaultMethod() {
        System.out.println("Hi from default method ...");
    }
}

// We can now create a class that implements both of these interfaces.
public class Fruit implements Edible, Digestible {
    @Override
    public void eat() {
        // ...
    }

    @Override
    public void digest() {
        // ...
    }
}

// In Java, you can extend only one class, but you can implement many
// interfaces. For example:
public class ExampleClass extends ExampleClassParent implements InterfaceOne,
    InterfaceTwo {
    @Override
    public void InterfaceOneMethod() {
    }

    @Override
    public void InterfaceTwoMethod() {
    }

}

// Abstract Classes

// Abstract Class declaration syntax
// <access-level> abstract class <abstract-class-name> extends
// <super-abstract-classes> {
//     // Constants and variables
//     // Method declarations
// }

// Abstract Classes cannot be instantiated.
// Abstract classes may define abstract methods.
// Abstract methods have no body and are marked abstract
// Non-abstract child classes must @Override all abstract methods
// from their super-classes.
// Abstract classes can be useful when combining repetitive logic
// with customised behavior, but as Abstract classes require
// inheritance, they violate "Composition over inheritance"
// so consider other approaches using composition.
// https://en.wikipedia.org/wiki/Composition_over_inheritance

public abstract class Animal
{
    private int age;

    public abstract void makeSound();

    // Method can have a body
    public void eat()
    {
        System.out.println("I am an animal and I am Eating.");
        // Note: We can access private variable here.
        age = 30;
    }

    public void printAge()
    {
        System.out.println(age);
    }

    // Abstract classes can have main method.
    public static void main(String[] args)
    {
        System.out.println("I am abstract");
    }
}

class Dog extends Animal
{
    // Note still have to override the abstract methods in the
    // abstract class.
    @Override
    public void makeSound()
    {
        System.out.println("Bark");
        // age = 30;    ==> ERROR!    age is private to Animal
    }

    // NOTE: You will get an error if you used the
    // @Override annotation here, since java doesn't allow
    // overriding of static methods.
    // What is happening here is called METHOD HIDING.
    // Check out this SO post: http://stackoverflow.com/questions/16313649/
    public static void main(String[] args)
    {
        Dog pluto = new Dog();
        pluto.makeSound();
        pluto.eat();
        pluto.printAge();
    }
}

// Final Classes

// Final Class declaration syntax
// <access-level> final <final-class-name> {
//     // Constants and variables
//     // Method declarations
// }

// Final classes are classes that cannot be inherited from and are therefore a
// final child. In a way, final classes are the opposite of abstract classes
// because abstract classes must be extended, but final classes cannot be
// extended.
public final class SaberToothedCat extends Animal
{
    // Note still have to override the abstract methods in the
    // abstract class.
    @Override
    public void makeSound()
    {
        System.out.println("Roar");
    }
}

// Final Methods
public abstract class Mammal()
{
    // Final Method Syntax:
    // <access modifier> final <return type> <function name>(<args>)

    // Final methods, like, final classes cannot be overridden by a child
    // class, and are therefore the final implementation of the method.
    public final boolean isWarmBlooded()
    {
        return true;
    }
}

// Enum Type
//
// An enum type is a special data type that enables for a variable to be a set
// of predefined constants. The variable must be equal to one of the values
// that have been predefined for it. Because they are constants, the names of
// an enum type's fields are in uppercase letters. In the Java programming
// language, you define an enum type by using the enum keyword. For example,
// you would specify a days-of-the-week enum type as:

public enum Day {
    SUNDAY, MONDAY, TUESDAY, WEDNESDAY,
    THURSDAY, FRIDAY, SATURDAY
}

// We can use our enum Day like that:
public class EnumTest {
    // Variable Enum
    Day day;

    public EnumTest(Day day) {
        this.day = day;
    }

    public void tellItLikeItIs() {
        switch (day) {
            case MONDAY:
                System.out.println("Mondays are bad.");
                break;
            case FRIDAY:
                System.out.println("Fridays are better.");
                break;
            case SATURDAY:
            case SUNDAY:
                System.out.println("Weekends are best.");
                break;
            default:
                System.out.println("Midweek days are so-so.");
                break;
        }
    }

    public static void main(String[] args) {
        EnumTest firstDay = new EnumTest(Day.MONDAY);
        firstDay.tellItLikeItIs(); // => Mondays are bad.
        EnumTest thirdDay = new EnumTest(Day.WEDNESDAY);
        thirdDay.tellItLikeItIs(); // => Midweek days are so-so.
    }
}

// Enum types are much more powerful than we show above.
// The enum body can include methods and other fields.
// You can see more at https://docs.oracle.com/javase/tutorial/java/javaOO/enum.html
  enum ProblemDifficultyLevel {
      EASY("easy"), MEDIUM("medium"), HARD("hard");

      private String name;

      public String getName() {
          return name;
      }

      public void setName(String name) {
          this.name = name;
      }

      ProblemDifficultyLevel(String name) {
          this.name = name;
      }
  }

    public static void main(String[] args) {
       ProblemDifficultyLevel a = ProblemDifficultyLevel.valueOf("EASY");
       ProblemDifficultyLevel b = ProblemDifficultyLevel.values()[1];
       System.out.println(a.getName());
       System.out.println(b.getName());
    }


/*
values(): This method returns an array of the enum's constants in the order they were declared.

valueOf(String name): This method returns the enum constant with the specified name, if it exists. It throws an IllegalArgumentException if the constant is not found.
*/
public enum Weekday {
    MONDAY,
    TUESDAY,
    WEDNESDAY,
    THURSDAY,
    FRIDAY,
    SATURDAY,
    SUNDAY
}
public class EnumExample {
    public static void main(String[] args) {
        // Using values() method to get an array of enum constants
        Weekday[] weekdays = Weekday.values();
        for (Weekday day : weekdays) {
            System.out.println(day);
        }

        // Using valueOf(String) method to get an enum constant by its name
        String dayName = "WEDNESDAY";
        Weekday specificDay = Weekday.valueOf(dayName);
        System.out.println("\nThe enum constant for " + dayName + " is: " + specificDay);
    }
}

// Achieve singleton using Enum
  class Resource {
  }

  public enum SomeThing {
      INSTANCE;
      private Resource instance = null;

      SomeThing() {
          instance = new Resource();
      }

      public Resource getInstance() {
          return instance;
      }
  }
	SomeThing.INSTANCE.getInstance();

// Getting Started with Lambda Expressions
//
// New to Java version 8 are lambda expressions. Lambdas are more commonly found
// in functional programming languages, which means they are methods which can
// be created without belonging to a class, passed around as if it were itself
// an object, and executed on demand.
//
// Final note, lambdas must implement a functional interface. A functional
// interface is one which has only a single abstract method declared. It can
// have any number of default methods. Lambda expressions can be used as an
// instance of that functional interface. Any interface meeting the requirements
// is treated as a functional interface. You can read more about interfaces
// above.
//
import java.util.Map;
import java.util.HashMap;
import java.util.function.*;
import java.security.SecureRandom;

public class Lambdas {
    public static void main(String[] args) {
        // Lambda declaration syntax:
    // <zero or more parameters> -> <expression body or statement block>

        // We will use this hashmap in our examples below.
        Map<String, String> planets = new HashMap<>();
            planets.put("Mercury", "87.969");
            planets.put("Venus", "224.7");
            planets.put("Earth", "365.2564");
            planets.put("Mars", "687");
            planets.put("Jupiter", "4,332.59");
            planets.put("Saturn", "10,759");
            planets.put("Uranus", "30,688.5");
            planets.put("Neptune", "60,182");

        // Lambda with zero parameters using the Supplier functional interface
        // from java.util.function.Supplier. The actual lambda expression is
        // what comes after numPlanets =.
        Supplier<String> numPlanets = () -> Integer.toString(planets.size());
        System.out.format("Number of Planets: %s\n\n", numPlanets.get());

        // Lambda with one parameter and using the Consumer functional interface
        // from java.util.function.Consumer. This is because planets is a Map,
        // which implements both Collection and Iterable. The forEach used here,
        // found in Iterable, applies the lambda expression to each member of
        // the Collection. The default implementation of forEach behaves as if:
        /*
            for (T t : this)
                action.accept(t);
        */

        // The actual lambda expression is the parameter passed to forEach.
        planets.keySet().forEach((p) -> System.out.format("%s\n", p));

        // If you are only passing a single argument, then the above can also be
        // written as (note absent parentheses around p):
        planets.keySet().forEach(p -> System.out.format("%s\n", p));

        // Tracing the above, we see that planets is a HashMap, keySet() returns
        // a Set of its keys, forEach applies each element as the lambda
        // expression of: (parameter p) -> System.out.format("%s\n", p). Each
        // time, the element is said to be "consumed" and the statement(s)
        // referred to in the lambda body is applied. Remember the lambda body
        // is what comes after the ->.

        // The above without use of lambdas would look more traditionally like:
        for (String planet : planets.keySet()) {
            System.out.format("%s\n", planet);
        }

        // This example differs from the above in that a different forEach
        // implementation is used: the forEach found in the HashMap class
        // implementing the Map interface. This forEach accepts a BiConsumer,
        // which generically speaking is a fancy way of saying it handles
        // the Set of each Key -> Value pairs. This default implementation
        // behaves as if:
        /*
            for (Map.Entry<K, V> entry : map.entrySet())
                action.accept(entry.getKey(), entry.getValue());
        */

        // The actual lambda expression is the parameter passed to forEach.
        String orbits = "%s orbits the Sun in %s Earth days.\n";
        planets.forEach((K, V) -> System.out.format(orbits, K, V));

        // The above without use of lambdas would look more traditionally like:
        for (String planet : planets.keySet()) {
            System.out.format(orbits, planet, planets.get(planet));
        }

        // Or, if following more closely the specification provided by the
        // default implementation:
        for (Map.Entry<String, String> planet : planets.entrySet()) {
            System.out.format(orbits, planet.getKey(), planet.getValue());
        }

        // These examples cover only the very basic use of lambdas. It might not
        // seem like much or even very useful, but remember that a lambda can be
        // created as an object that can later be passed as parameters to other
        // methods.

      	/*******************************************************
      	Frequently used functions
        ********************************************************/

        // Searching an element in an array
      	int[] numbers = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
				int index = Arrays.binarySearch(numbers, -40);

        // Index of the search key, if it is contained in the array within the specified range;
      	// otherwise, (-(insertion point) - 1).
				System.out.println("The index of element 4 in the array is " + index);

        // Sum of a List
      	// Int array
      	Arrays.stream(array).sum();
      	// Integre array
      	Arrays.stream(array).mapToInt(Integer::intValue).sum();
        // List to List
        list1.stream().toList(); // immutable
        list1.collect(Collectors.toUnmodifiableList()); // immutable
      	list1.stream().collect(Collectors.toList()); // mutable
        // Array to List
      	Arrays.asList(numbers); // immutable
      	// List<int[]> to int[][]
      	list.toArray(new int[0][]);

        // Two array is equal
      	Arrays.equals(numbers1, numbers2); // one dimensions
      	Arrays.deepEquals(numbers1, numbers2); // >=2 dimensions

      	// form Array to print friendly format
      	Arrays.toString(numbers1); // one dimensions
      	Arrays.deepToString(numbers1); // >=2 dimensions

      	// Filling an array with default value
      	Arrays.fill(numbers, 20);

      	// Sort List
      	Collections.sort(list); // Collections.reverseOrder() in place
        list.stream().sorted().collect(Collectors.toList());
      	sortedList = list.stream()
          .sorted(Comparator.reverseOrder())
          .collect(Collectors.toList());
        // Reverse a List in place
        Collections.reverse(list1);

      	// Copying an Array
      	int[] numbers = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
				int[] newArray = Arrays.copyOf(numbers, numbers.length);
      	int[] newArray = Arrays.copyOfRange(numbers, 0, 5);

        // Sort Array in place
      	int[] numbers = { 10, 2, 32, 12, 15, 76, 17, 48, 79, 9 };
      	Arrays.sort(numbers);
      	// Sort 2d array by rules
      	int[][] intervals;
    		Arrays.sort(intervals, (a,b)->Integer.compare(a[0],b[0]));

        // ForEach
      	list.forEach(l->{
            list2.add(l+2);
        });
      	// Map
        list.replaceAll(item->item+10);

      	// Remove elements while interating
      	List<String> l = new LinkedList<>();

        l.add("bb");
        l.add("aa");
        l.add("ff");
        l.add("cc");
        l.add("dd");
        l.add("aa");
        l.add("aa");
        l.add("aa");
        l.add("dd");

        // not throw ConcurrentModificationException
      	Iterator<String> it = l.iterator();
        while(it.hasNext()) {
            String value = it.next();
            if (value == "aa") {
                it.remove();
            }

        }

        // Filter a array, not throw ConcurrentModificationException
      	list.removeIf(next -> next == 30);

      	// Not throw ConcurrentModificationException but not work correctly
        // Output: [bb, ff, cc, dd, aa, aa, aa, dd]
        for(int i=0; i < l.size(); i++){
            if(l.get(i) == "aa") {
                l.remove(i);
            }
        }
      	// Throw ConcurrentModificationException
        l.forEach(next -> {
            if(next == "aa"){
                l.remove(next);
            }
        });

      	// Throw ConcurrentModificationException
        for(String i:l) {
            if (i == "aa") {
                l.remove(i);
            }
        }

      	// Work correctly
        for(String i:new ArrayList<>(l)){
            if(i=="aa") {
                l.remove(i);
            }
        }

      	// left padding
      	String.format("%"+targetLen+"s", c).replace(' ', replacedChar)

        // right padding
        String.format("-%"+targetLen+"s", c).replace(' ', replacedChar)

        // Reverse a string
      	String str = "hello world";
        StringBuilder stringBuilder = new StringBuilder(str);
        stringBuilder.reverse();
        System.out.println(stringBuilder);

      	// Split String to array and join
      	String str = "hello world";
        String[] strArr  = a.split("");
        System.out.println(String.join("",strArr));
      	// Method 2 joining(delimiter, prefix, suffix)
      	Arrays.stream(strArr).collect(Collectors.joining("|","[","]"));

        //Join char using the delimiter
        char[] charArray = {'a', 'b', 'c', 'd'};
        String delimiter = "-";
        String joinedString = String.join(delimiter, new String(charArray).split(""));
        String.join(delimiter, new String(charArray).split(""));

        StringJoiner sj = new StringJoiner("-","[","]");
        sj.add("a");
        sj.add("b");
        System.out.println(sj);

      	// Reverse a array
        String [] myArray = {"one", "Two", "Three", "Four", "Five", "Six","Seven"};
        System.out.println("Original Array:" + Arrays.toString(myArray));
        Collections.reverse(Arrays.asList(myArray));
        System.out.println("Reversed Array:" + Arrays.toString(myArray));

      	// Iterator
      	Iterator<Integer> itr = list.iterator();
        while(itr.hasNext()) {
          System.out.println(itr.next());
        }

        // Iterating using forEachRemaining() method
        System.out.println("Iterating using forEachRemaining() method");
        Iterator<Integer> newItr = list.iterator();
        newItr.forEachRemaining(element -> System.out.println(element));


      	//Standard Library
      	// Date and time
        /*
                Instant.now() gets the timestamp, and to get the specific 'year, month, day, hour, minute, second', you still need to provide 'time zone information'. So, Beijing time should be obtained like this: Instant.now().atZone(ZoneId.of("+8")), otherwise the output of Instant.now() we see is 8 hours less than our current time;
        LocalDate only has date information, and needs to be combined with time information to get LocalDateTime, which is LocalDateTime localDateTime = LocalDate.now().atTime(LocalTime.now());
        localDateTime needs to be combined with time zone information to get ZonedDateTime, which is ZonedDateTime zonedDateTime = localDateTime.atZone(ZoneId.systemDefault());
        */

      	// LocalDate
        @Test
        public void testGetYearMonthDay() {
            // Frpm LocalDate to get year, month, day
            LocalDate today = LocalDate.now();
            // 2023
            int year = today.getYear();
            System.out.println(year);
            // 3
            int month = today.getMonthValue();
            System.out.println(month);
            // 1
            int day = today.getDayOfMonth();
            System.out.println(day);
        }

      // Specific date
      @Test
      public void testOf() {
          LocalDate date = LocalDate.of(2022, 2, 2);
          // 输出:2002-02-04
          System.out.println(date);
      }
			// Date add and subsitute
      @Test
      public void testPlus() {
          LocalDate today = LocalDate.now();
          // 2023-02-05
          System.out.println(today);
          LocalDate nextWeek = today.plusDays(7);
          LocalDate nextWeek2 = today.plusWeeks(1);
          // 2023-02-12
          System.out.println(nextWeek);
          // 2023-02-12
          System.out.println(nextWeek2);
          // true
          System.out.println(nextWeek.equals(nextWeek2));
      }
    }
}